
RINAMIKU
Artist/ Illustrator


Made by:
Millan Manji- Project lead, Main Programmer, all rounder
Rinamiku (me)- Texture-er, concept artist
Aiden Cunningham- Game Design
Kyle Potgieter- 3D modeler
Manuel Scussel- 3D modeler
Michael Bawdon- Game Design
Remi Piercy- Level design Lead, Game Design
Ryan Williams- 3D modeler
Shine Varghese Daniel- Audio
Tinker Trials is a a FPS shooting game that you can create your class and weapons. in this game it introduced so many types of receivers, throwables etc. Its a whacky game that the weapons were sometimes overpowered and most likely its like playing Sandbox in Gmod. This game Is only Single Player with 4 levels to play through.
My role is to paint a Player made Ryan, 3D Assets (weapons & armour) made by Manuel Scussel and some concept art. the programs I used was Substance Painter, Maya, Photoshop & Illustrator for the UI designs and Sketchbook for my concept art.
Tinker Trials Official site
https://sites.google.com/student.sae.edu.au/tinker-trials/home?authuser=0
My Reflection
https://sites.google.com/student.sae.edu.au/ciu212-learning-journal/learning-journal-part-2